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Archive for October, 2009

Forums

Tuesday, October 27th, 2009

Well, I tried to post a review of Seaside in the forums, and I got a big, fat error. Maybe that’s why no one is writing anything there? I’ll try to get it fixed and post tomorrow. In the meantime, here’s the review:

Dominion won game of the year in 2009, and Dominion: Seaside is the newest installment in this wonderful strategy card game. The basic premise of Dominion remains the same: buy actions, money, and victory points to help you win the game. Seaside adds a couple of new elements: duration cards and play mats.

One of our regular players is fond of saying that Dominion is as easy as A, B, C: Action, Buy, Clean-up. Duration is the new D. These new orange cards are played like regular action cards but have a lingering effect that follows through to your next turn. For example, the Caravan card lets you get +1 Card and +1 Action. At the beginning of your next turn, you get +1 card. These cards remain on the playing field until all of their effects take place, at which point they are shuffled into your deck as usual (in other words, they are not cleaned up in the turn on which you played them, but on your next turn’s clean-up instead). 8 of these duration cards grace the Seaside expansion, and all have varying effects on the game. If you’re used to playing with minimal decks and lots of money, these cards in the hands of your opponents can easily lose you the game.

There are also 3 play mats per player: the Pirate Ship, the Native Village, and the Island. Each of these only come into play when/if a player buys a specific action card.

The Pirate Ship mat is attached to a card called, strangely enough, Pirate Ship. It’s both an attack and a source of money. Specifically, you choose either to force opponents to discard their money, gaining you a pirate coin to place on your ship mat, or to use your ill-gotten gains, giving you +1 money per pirate coin on your ship. (As an aside here, the pirate coins are delightful: made of metal with great heft and a ton of fun to play with.)

The Island mat is attached to a card called…wait for it…Island. This is a victory point card worth 2 that requires you to set it aside on your island mat along with another card in your hand. I never buy the Island unless I have another victory point card in my hand. All of the set-aside cards only come back into play at the end of the game, so it’s a great way to declutter your deck and buy a ton of points. Every Island game I’ve played so far has been unusually high-scoring.

Finally, the Native Village mat is attached to a card called (do I even need to say it?) Native Village. This card allows you to have +2 actions and then choose to either set aside the top card of your deck face down on the village mat (without looking at it first, cheater!) or put all of the cards in the village into your hand. After cards are placed on the mat you may look at them any time. It’s an interesting card, but less useful than the other two unless you have a surfeit of Sea Hags (each other player discards the top card of his deck, then gains a Curse card, putting it on top of his deck) in the game.

The last card/component I want to mention is the Embargo card. Costing 2, the Embargo gives you +2 money for that turn and then you trash Embargo and place an embargo token on any supply pile. When a player buys a card with 1 or more embargo tokens on it, he must also take 1 curse card for each embargo token on the pile. We’ve had games where it wasn’t worth purchasing Provinces because there are 3 or more embargo tokens on the pile. Games with both the Sea Hag and the Embargo are fuuuuunny. You start any game of Dominion with 3 points, and we’ve had people end the game with fewer than 3 due to the overwhelming number of Curses in play. The embargo tokens are just as wonderful as the pirate coins; fully metal and fun to play with.

Conclusions:

I love Seaside!!! The game is a ton of fun to play all by its lonesome, unlike Intrigue, which is a pain to play alone. The cards are well thought-out and add a new dimension to the game, forcing people to rethink their tried-and-true strategies. The only downside is that you must have either Dominion or Dominion: Intrigue since Seaside doesn’t come with money, victory points, or curses. But, hey, you all have Dominion anyway, right? If not, you should. It’s an amazing game and totally worthy of game of the year.

Seaside

Monday, October 26th, 2009

Well, we’ve played Dominion: Seaside like crazy people all weekend, and it’s awesome. I like it much better than Intrigue, and it’s playable by itself (other than the fact that it doesn’t come with money or victory cards, that is). What it does come with are these cool little metal coins and embargo tokens you can use to mess with other people’s strategies. The games do tend to go longer and have bigger decks, but that may be just because the cards are new and so, so tempting to buy. We had one game with so many curses out due to the Sea Hag and Embargo that the winner had 14 points, and the loser had…2 (that’s less than the 3 you start with, for those of you who are counting). Maybe at the other boring job tonight I’ll write out a full review. That would be fun.

For those of you calling to ask if we have chess clocks, card shufflers, and stuff like that, the answer is finally yes again! We got a new shipment in from Worldwise Imports, so come see the new (restocked) stuff!

In the meantime, I’ll keep trying to add to the web site catalog, and check back soon for a clearance shelf as well.

Dawn

Seaside!

Friday, October 23rd, 2009

Hey all! Check out what we have:

sea

Now someone come in and play with me!

Lots of Work

Monday, October 19th, 2009

I’ve been working pretty hard to clean up the web site store catalog area. It’s not totally done yet, but I’ve added pictures where there weren’t any and sized them down when they were GIGANTIC. I’ve also removed a few things that weren’t acurate. Now comes the hard part: going through the entire store and seeing what isn’t listed in the catalog. Makes me tired… Please, if you see anything that strikes you as odd in the catalog, email me so I can fix it. As always, I ask for your patience while I tackle this difficult challenge.

I don’t know if I mentioned it yet, but we hit Core level for Wizards of the Coast! What does this mean? Magic Prereleases and Friday Night Magic! Lots and lots of thanks to our judge, Brandon, who lit a fire under us to get us going. (As an aside here: we are getting more Zendikar on Wednesday.)

Can’t think of anything else at the moment, but I’ll try to get some pictures of events/tournaments to post soon. I’ve been a real slacker about that.

See you all soon!

Dawn

Halloween

Monday, October 12th, 2009

Hey all! We have some really great Halloween games available in the store if you’re looking for something spooky to do that night! Check out these games and many more:

mmmtouch of evillast night on earthchicago

We have lots more to choose from, so call or come in and we’ll get you all taken care of!

In other news, we have a couple of Zendikar Fat Packs available! These are not being reprinted, so come on in and get yours while we still have them.

Other than that, I’m tired and will talk to you all soon.

Dawn

Launch Party

Monday, October 5th, 2009

Wow, what a great launch party! We had a record turnout of 16 people, and even had to turn people away due to lack of room. Fun was had by all. Quick recap:

6:00 Our judge, Brandon, goes over rules for the tournament and for new Zendikar cards (landfall, trap, ally).

6:30 Boosters handed out, 20 minutes for deck construction.

7:00, 8:00, 9:00, 10:00 Rounds 1, 2, 3, 4. Also at 9 a run to Burger King and KFC.

11:00 Prizes (down to 8th got prizes; everyone got an extra booster for playing) and winners!

Congratulations to Bryan Curtis for his absolutely unbeatable deck. He went undefeated all night and claims it was the luck of the draw, but dang, he rolled over everyone like they weren’t even there.

Full list:

1st Bryan Curtis
2nd Eli Pace
3rd Max Killinger
4th Kendel Eddards
5th James Christensen (good job, honey!)
6th Bryan Wagstaff
7th Khalea Henderson (top woman)
8th Aaron Chase
9th Nathan Gittins
10th Sora VanDam
11th Michael Webster
12th Trevor Wright
13th Sarah Wagstaff
14th Miranda Leavitt
15th Greyson Power
16th John Duffy

We had 3 women playing, which was great. I wanted to play too, but there was no room. :)

Oh, and I forgot to take pictures. Oops.

See ya’ll soon!

Dawn